Build a town on each island. Keep your people fed, housed and happy, and reach the island's goal before time runs out!
HOW TO PLAY
Pick a building at the bottom, then tap a green square to build it. Tap a building to see what it does, or to sell it back for half price. π² trees cost 5 coins to clear first.
Press NEXT DAY. Each day: workers go to farms first, then schools, shops and factories (a building with too few workers sleeps π€). Everybody eats 1 food. Everybody pays 1 coin of tax.
New people move in when there is a free home, enough food and nobody is unhappy. Very happy towns (π 4+) grow twice as fast.
Farms next to water grow more. Homes next to a park are happier. Factories need β‘ power from wind turbines and make people a bit less happy.
Schools make π¬ science, which unlocks factories and solar panels.