Maze Cube 3D

Do you have 3D glasses? Red-green, red-blue and red-cyan glasses all work.
You can change this any time from the menu.

3D GLASSES

Your glasses

Check the 3D

How deep?

Less depth is easier on the eyes. More depth pops out more.

1. Hide the green bar

Put the glasses on and cover the eye behind the green lens, so you look only through the red lens. Slide left until the green bar disappears.

2. Hide the red bar

Now cover the eye behind the red lens, so you look only through the green lens. Slide left until the red bar disappears.
3D mode is just a fun way to play. If your eyes feel tired, take a break or play without glasses.

HOW TO PLAY

  1. The maze is made of glowing tubes inside a cube. Each floor has its own colour, and white tubes go up or down between floors.
  2. Drag the cube to turn it and look at it from every side. ๐Ÿ”„ Turn spins it a quarter turn.
  3. Tap one of the glowing rings next to your marble to roll there. In a long tube the marble keeps rolling until it reaches a crossing.
  4. Collect the ๐Ÿ’Ž gems (they hide at dead ends) and roll into the swirling portal. All the gems gets โญโญโญ.
  5. โ†ถ Back undoes a roll. ๐Ÿ”Ž Peek shows the way to the portal for a moment (you can buy more Peeks).
  6. Coins buy new marbles, a glowing trail that shows where you have been, and more Peeks.

HOW 3D WORKS

  1. Try this: hold your thumb up and look at it with one eye, then the other. It jumps! Each eye sees from a slightly different place, and your brain uses the jump to tell how far away things are. This is stereo vision.
  2. Maze Cube draws the cube twice, from two eyes a little apart: one picture in red and one in green (or blue). The glasses give each eye its own picture, so the back floors sink into the screen and the front floors come out of it.
  3. Without glasses, turning the cube helps your brain too: things that are near move more than things far away. This is called motion parallax.
  4. Under the maze there is maths: every spot has three numbers, how far across (x), how far up (y) and how far back (z). Your marble's numbers are shown under the cube. Scientists and game makers use x, y, z to find any point in space.

YOU MADE IT!