The ocean seen from the side. It fills in as you explore, and a sonar ping maps a wide area.
π¨ Paint the sub
β How to play
Steer: touch anywhere and drag, like a joystick. On a computer, use the arrow keys or WASD.
Scan animals: get close and keep them in your light until the ring fills. New ones go in your logbook and earn research points π¬.
Pick things up: touch litter, nodules and other finds with the sub.
π‘ Lamp: tap to switch it on or off (it uses battery). With the red lamp, tap again for red light: most deep-sea animals can't see red, so shy ones stay put.
π‘ Sonar: a ping shows the sea floor and animals around you in the dark.
π Battery and π‘οΈ hull: the battery is how long a dive lasts; the hull is how deep you can go. Upgrade both in the workshop. Stations recharge the battery, and later dives can start from them.
Missions: Dr. Mira, the ship's scientist, gives you one mission at a time.
This ocean is drawn squeezed so it fits: the deep parts are really much taller. The real trench is about 11 kilometers deep, more than Mount Everest is tall. Every animal here is real, and the facts were checked.